NavLine | Dynamic Navigation Line

NavLine | Dynamic Navigation Line
  • NavLine | Dynamic Navigation Line
  • NavLine | Dynamic Navigation Line

$14.99 $11.99

Add to Basket

NavLine | Dynamic Navigation Line for FiveM | FiveM Waypoint Script 

756a0b173137dad812375c8d13b84096f86819ee.gif 

PREVIEW
JOIN DISCORD

756a0b173137dad812375c8d13b84096f86819ee.gif


Features:

Routing

  • Recorded road graph pathfinding — routes follow real streets and paths

  • Dynamic rerouting when you miss a turn or take a different fork

  • Smart sticky routing so the line doesn’t jump around every second

  • Road-type aware routing (highway, city, mud, etc.)

Road NavLine

  • Glowing chevrons drawn on the road ahead of you

  • Multiple chevron styles (including custom logo textures)

  • Adjustable scale, spacing, lift, and opacity

  • Speed warnings — chevrons tint red on sharp curves

Waypoint Marker

  • Large choice of shapes, icons, and animations

  • Optional distance label (e.g. 188 M)

  • Scale and opacity controls

  • Snaps cleanly to roads and handles stacked roads / overpasses

Destination Beam

  • Vertical chevron stack pointing at your waypoint

  • Place on ground or over the marker

  • Width and opacity controls

Colors & Themes

  • Full color picker with presets

  • Default and Mission waypoint colors

  • Synced or separate colors per element (road, marker, beam)

Settings UI

  • Modern in-game settings panel (drag to move)

  • Live preview while you adjust

  • Save / reset defaults

  • Opens with your configured keybind

HUD

  • Off-screen waypoint indicator when the marker isn’t on camera

  • On-screen pin when the waypoint is visible

Performance

  • Optimized for smooth gameplay — render budgets, deferred GPS work, and light route transitions so FPS stays stable

  • More optimization will be done throughout the coming days based on feedbacks we get


756a0b173137dad812375c8d13b84096f86819ee.gif 

NOTE:

The purchase process is done through Tebex, the official partner of Fivem, after the purchase you will have access to the files by connecting to the keymaster in the Purchased assets tab, with the files in hand, start them.

We're using the cfx team's Asset Escrow, so you'll have the freedom to replace textures only.